Level
6th
Casting Time
1 Action
Range/Area
Self (60 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Bludgeoning

You launch a tornado in a 5-foot-wide, 15-foot-high, that travels 8n a 60-foot-long Line. Each creature in the Line makes a Strength saving throw. On a failed save, a creature takes 9d8 bludgeoning damage and has the Prone condition for 2 rounds. On a successful save, it takes half as much damage only, until the start of your next turn.

By using a Magic Action you can create a vortex of wind around you. While the air circles around you, ranged attacks both physical and magical are made at disadvantage.

* - (Elemental coin of Air)

Spell Tags: Damage Debuff

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric Druid Sorcerer Wizard

kaimick

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