Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect

By subtly bending time, you momentarily shift two timelines to assist your allies and hinder your foes. When a creature within range fails an attack roll, ability check, or saving throw, you can allow them to reroll the d20 with advantage, as a surge of temporal clarity sharpens their instincts. Simultaneously, you can target an enemy within range, causing a brief, disorienting skip in their timeline. That creature must reroll its d20 and take the lower result on its next attack roll, ability check, or saving throw.

* - Which you take when a creature you can see within 60 feet o you makes and attack roll, ability check, or saving throw.

Available For: Wizard (Legacy) - Chronurgy Magic

Neume_Narrtenn

Comments

Posts Quoted:
Reply
Clear All Quotes