Level
5th
Casting Time
1 Bonus Action
Range/Area
Self
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Force
You make a swift, acrobatic dash in a 20-foot line, dealing 1 Bludgeoning damage to each creature you pass through. This movement doesn’t provoke opportunity attacks.
For the next 3 rounds, you can use your action to dash again, this time with your kunai, moving 20 feet in a line. Each creature in the line must make a Dexterity saving throw, taking 4d8 Force damage on a failed save or half as much damage on a successful one. Enemies with their healths below half take an additional 4d8 damage, halved by the Dexterity saving throw. This movement doesn’t provoke opportunity attacks.
* - (a kunai)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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11/6/2024 3:19:57 PM
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27
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1
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1
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Coming Soon
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