Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
Ranged
Damage/Effect
Bludgeoning

You conjure a ball of water before hurling it. Make a ranged spell attack against a creature or fire. On a hit, the target takes 3d6 bludgeoning damage. If its Large or smaller creature it must make a Strength save against your spell save DC or be knocked prone. if magical or non magical fire is hit by this spell, its doused.

At Higher Levels. When you cast this spell with a spell lot of 2nd level or higher, the damage increases by 1d6 for each level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
11/7/2024 11:32:29 PM
2
5
1
Coming Soon

Spell Tags: Damage Control Combat

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Druid Ranger Sorcerer Warlock Wizard Cleric (Legacy) - Nature Domain (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Paladin (Legacy) - Oath of the Open Sea Cleric - Tempest Domain (PHB) Cleric - Nature Domain (PHB) Druid - Circle of the Sea

Dawn_37

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