Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Healing
A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier. You must pull the life force from something living (grass, a person, an animal, etc...)
Using a Higher-Level Spell Slot. The healing increases by 2d8 for each spell slot level above 1.
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