Level
1st
Casting Time
1 Bonus Action
Range/Area
30 ft.
Components
V
Duration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

You try to compel a creature into a duel. One creature within your line of sight must make a WIS saving throw. On a fail, they are drawn towards you, compelled by your magic demand. For the duration, it has disadvantage on attack rolls against any creature other than you. For the duration, it also must make a WIS saving throw any time it tries to move to a space that's more than 30 feet away from you, which if it succeeds, the spell doesn't restrict its movement for that turn. The spell ends if you attack any other creature, if you cast a spell that targets any hostile creature other than this spell's target, if a creature friendly to you deals damage to your target or casts a harmful spell on it, or if you end your turn while more than 30 feet from your target. 

Previous Versions

Name Date Modified Views Adds Version Actions
11/8/2024 12:43:41 AM
2
0
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Coming Soon

Available For: Druid Ranger Wizard Ranger - Hunter

slash_tj

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