Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Teleportation
Briefly transformed into a blood-crazed mist, you move up to 20 feet to an unoccupied space that you can see as a gaseous form. Any creatures with blood you pass through must make a constitution saving throw or take 2d6 necrotic damage or half that on a successful save, and the caster heals half of all damage dealt.
Can't be used to enter a residence the caster have not been invited into.
* - (Blood and ash in a vial)
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