Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
(15 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Piercing
After making a melee attack, you unleash a burst of razor-sharp spikes in a 15-foot cube in front of you. Each creature in the area must make a Dexterity saving throw. On a failed save, a creature takes 3d6 piercing damage and its speed is halved until the end of its next turn. On a successful save, a creature takes half as much damage and its speed is unaffected.
* - (a cactus plant)
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