Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic (...)

School of Soul Magic. Casting this spell requires expending a number of Soul Shards equal to the level of the spell. Any character without Soul Shards who attempts to cast this spell immediately drops to 0 Hit Points after casting it and begins making Death Saving Throws. Their Hit Points can only be increased once they have stabilized and can only be stabilized by succeeding on three Death Saving Throws. If they die while in this state, they cannot be revived by any means short of a Wish spell.

Whenever you deal damage with a spell that targets a single creature, you deal an additional 1d10 Necrotic damage and regain 2d10 Hit Points.

At the end of your turn, if you have not dealt damage with Vampiric Fury, you take 2d10 Necrotic damage. This damage cannot be reduced or prevented.

Using a Higher-Level Spell Slot. The damage dealt and received increases by 1d10 at spell slot levels 5, 7, and 9.

This spell is intended for use with the Soulbreaker Wizard Homebrew Subclass.

* - (a drop of your own blood)

Spell Tags: Healing Damage

Available For: Wizard

Razmus

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