Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

You drain the life force of all organisms within a 10-foot radius, leaving behind lifeless soil, and regain hit points equal to 1d6 plus your spellcasting ability modifier. Tiny insects and other vermin are killed, plant matter turns to ash, and the soil becomes barren. The radius of land destruction is 5 feet on terrain where there is a great abundance of plants or creatures to drain, such as a forest or jungle. The radius of land destruction is 20 feet on terrain where there are few plants or creatures to drain, such as a desert or rocky badlands. This spell fails if there are no living plants or Tiny creatures within the range of destruction (making it impossible to cast twice in the same exact location).

At Higher Levels. When you cast this spell with a slot of 2nd level or higher, the hit points regained increases by 1d6 for each spell level above 1st, and the base radius of affected ground increases by 5 feet for each spell level above 1st.

Available For: Wizard

killgaur