Level
7th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Exhaustion

School of Soul Magic. Casting this spell requires expending a number of Soul Shards equal to the level of the spell. Any character without Soul Shards who attempts to cast this spell immediately drops to 0 Hit Points after casting it and begins making Death Saving Throws. Their Hit Points can only be increased once they have stabilized and can only be stabilized by succeeding on three Death Saving Throws. If they die while in this state, they cannot be revived by any means short of a Wish spell.

You touch a creature, surging life force into their body. The target regains 4d10 Hit Points and can immediately use a reaction to take an extra action.

You take damage equal to the amount healed and immediately gain 1 level of Exhaustion.

This spell is intended for use with the Soulbreaker Wizard Homebrew Subclass.

* - (an effigy made of gold worth at least 150 gp, which is consumed on casting)

Spell Tags: Healing

Available For: Wizard

Razmus

Comments

Posts Quoted:
Reply
Clear All Quotes