Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
V
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic
The Star of Iron Maul unleashes a magic hex. Each enemy you can see within 30' of you must make a DC 15 Wisdom saving throw. On a failed save, a target takes 14 (4d6) necrotic damage and is blinded for 1 minute (save ends this at end of turn). On a successful save, the target takes half as much damage and isn't blinded.
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