Level
5th
Casting Time
1 Minute
Range/Area
240 ft.
Components
V, S, M *
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic

Each creature in a radius of 240 ft. of you, must make a Wisdom saving throw, on the beginning of each of its turns. It makes an additinal saving throw whenever it takes Damage. On a succesfull safe, the creature isn't affected or the Spell looses its effects on the creature until the end of the creatures next turn. On a failed safe, the Creature turns hostile and must use its Action and Bonus Action to Attack the nearest Creature, that isn't you. If the creature is unable to attack but still consious, it takes 2 d8 psychic damage.

At higher levels. When you cast this spell using a spell slot of 6th level or higher, the spells range increases by 20 ft. and the damage increases by 1 d8 for each slot level above 5th.

* - (A dagger coverd in fresh blood)

Previous Versions

Name Date Modified Views Adds Version Actions
2/6/2024 5:43:58 PM
2
0
1.2
Coming Soon
11/11/2024 1:43:57 PM
6
0
1.4
Coming Soon

Available For: Sorcerer

Olivia_the_seducer

Comments

Posts Quoted:
Reply
Clear All Quotes