Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
V
Duration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Psychic
You speak to a creature that can hear you and understand your language. Nothing happens at first, but at the start of their next turn they take 1d4+1 psychic damage and must use their entire turn to make a Charisma (Persuasion) check against your spell save DC. On a success, you tell the creature the other part of the sentence and the spell ends. This continues for either 1 minute or when they succeed, although you can end the spell as a bonus action by telling the creature the other part.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell uses an additional d4+1 psychic damage for each slot level above 1st.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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11/12/2024 7:09:38 PM
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5
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1
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Coming Soon
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|
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11/12/2024 7:11:49 PM
|
5
|
0
|
--
|
Coming Soon
|
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