Level
7th
Casting Time
1 Hour Ritual
Range/Area
Self (50 ft. )
Components
V, S, M *
Duration
Concentration 24 Hours
School
Abjuration
Attack/Save
None
Damage/Effect
Radiant

Through a prolonged ritual, you create an orb of radiant amethyst energy that absorbs and purifies Blighted energy within a 50-foot radius. This orb is fixed in place and cannot be moved once cast. Once set, you may release concentration to maintain the spell without casting other spells; however, you cannot move farther than 200 feet from the orb without the spell ending.

Health Cost: Activating this spell requires an initial sacrifice of 12 HP. For each hour the spell is active, you sacrifice an additional 5 HP.

Effects:

  • Purification Field: Over the first 10 minutes, the orb neutralizes Blighted energy within its radius. Any blighted terrain or lingering Blighted Scourge effects are cleansed, and the area remains purified while the spell persists.

  • Blight Resistance Aura: All creatures within the orb's radius gain resistance to blighted energy damage, and any Blighted auras or effects in the area have their effectiveness halved.

  • Radiant Pulse: At the start of each Blighted creature's turn within the radius, it takes 4d4 radiant damage. This damage bypasses resistance to radiant energy (but not immunity). Low-level Blighted creatures (CR 3 and below) must make a Constitution saving throw (DC equal to your spell save DC) or be destroyed instantly.

At Higher Levels: When you cast this spell using a spell slot of 8th level or higher, the radius of the orb's effect increases by 10 feet, and the damage dealt by Radiant Pulse increases by 1d4 for each slot level above 7th. The hourly HP cost also increases by 2 HP for each level above 7th.

* - (a blessed amethyst shard, which is consumed)

Spell Tags: Damage Control

Available For: Cleric Druid

GeralTheLag

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