Usage
Casting requires physical objects that creature deems as “rentals” (this would equate to our modern equivalent or rental cars - and in DND could be rental toys, weapons, etc.)
Upon usage objects will animate and attack player / creature of casters choice. Animated creatures scale from Medium to small, large, and huge (Huge classification is a special classification and can only be used once per battle)
Summons roll group initiative upon summoning.
Using a Higher-Level Spell Slot. The creature’s Slam damage increases by 1d4 (Medium or smaller), 1d6 (Large), or 1d12 (Huge) for each spell slot level above 5.
Animated Object
Huge or Smaller Construct, Unaligned
AC 15
HP 3D8 (Medium or smaller - Max 10 med. to small objects), 4D10 (Large - Max 3), 3D20 (Huge)
(HP roll is for all summoned creatures)
Speed 30 ft.
| Small - Med - Large | Mod | Save | |
|---|---|---|---|
| STR | 10, 14, 16 | +3 | +3 |
| DEX | 13, 12, 10 | +0 | +0 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 3 | −4 | −4 |
| CHA | 1 | −5 | −5 |
Immunities Poison, Psychic; Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Blindsight 30 ft., Passive Perception 6
Languages none, incoherent noises can be heard
CR None (XP 0; PB equals your Proficiency Bonus)
Actions
Slash. Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: Slashing damage equal to 1d4 + 3 (Medium or smaller), 2d6 + 3 + your spell casting ability modifier (Large), or 2d12 + 3 + your spell casting ability modifier (Huge).
Smash (Only applicable for Large, Huge). Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Saving (dex) - 15. Force damage equal to 2d12 + 3 + spell casting ability modifier
De-summon. reach 5 ft. Saving (dex) - 15. Piercing damage equal to 1d4 (small-medium), 2d4 (large), 3d4 (huge)
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