Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft. ()
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning

You create a disk of energy that spins above you, you throw the disk froward and it can hit multiple creatures in a straight line. Make a ranged attack roll against the first target. On a hit, the target takes 1d8 lightning damage.

This cantrip can bounce to multiple creatures behind the original target as long as they are in a straight 5 ft line behind the original target, if they fail a dex save, reducing the size of the dice each time, the first creature takes 1d8, the second 1d6, the third takes 1d4. This damage increases as per normal for cantrips. If the creature passes the dex save then they take no damage but the dice doesn't shrink either

Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).

Available For: Sorcerer (Legacy) Sorcerer

whippa48

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