Level
5th
Casting Time
1 Action
Range/Area
60 ft.
Components
None
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect

You call forth a an earth spirit. It manifests in an unoccupied space that you can see within range and uses the Earth Sprite stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends.

The creature is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its movement to avoid danger.

Draconic Spirit

Large Dragon, Neutral

AC 16

HP 30

Speed 60 ft., Fly 120 ft.

    Mod Save
STR 11 +0 +0
DEX 18 +4 +6
CON 11 +0 +0
    Mod Save
INT 16 +3 +3
WIS 14 +2 +2
CHA 14 +2 +2

Resistances Poison

Immunities Charmed, Frightened, Poisoned

Senses Blindsight 30 ft., Darkvision 60 ft., Passive Perception 17

Languages understands the languages you know

CR None (XP 0; PB equals your Proficiency Bonus)

Traits

Shared Resistance. When you summon the spirit, you may resist poison damage until the spell ends.

Actions

Kidnap. Melee Attack: Bonus equals your spell attack modifier, reach 30 feet. Brings the enemy 50 feet upwards and drops them

Available For: Sorcerer Warlock Wizard

ArcOfTheDeep

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