Level
2nd
Casting Time
1 Bonus Action
Range/Area
90 ft. (2 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Radiant (...)

The wands tip will begin to glow and a beam of light will burst from it, quickly shooting out to hunt down all targets that you whisper the name of into the wand while the spell is being cast (maximum 6 targets). After which, all targets will be dealt 1d10 radiant damage and bounces from one target to another, until all targets are hit or the targets who were not hit move out of the spell's range. Once all targets are connected, they are dealt an additional 1d6 radiant damage, and is now connected. All targets connected by the spell now share damage among themselves, and if one feels it, all of them will. The caster can dispel this at anytime before the spell itself dispels naturally in a few hours or 1d8 turns. The spell automatically hunts down necrotic creatures, but it won't include them in the chain as the creature is likely to be instantly disintegrated, else take double the damage. Spell is also affected by the Detect Good and Evil spell.

Spell Level Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).

Spell Tags: Damage

Available For: Druid Sorcerer Warlock Wizard

BaGang_DM