Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect

You hurl a blob of magical paint at a creature or object within range. Choose a color for the paint when you cast the spell. The target must succeed on a Dexterity saving throw or be splattered with the paint. The paint sticks to the target and emits dim light in a 5-foot radius for 1 minute. Attack roll against the creature and object with the paint will have advantage. The color of the paint determines an additional effect:

  • Red: The target takes 4d6 fire damage.
  • Blue: The target takes 4d6 cold damage.
  • Yellow: The target takes 4d6 lightning damage.
  • Green: The target takes 4d6 Acid damage.
  • Black: The target takes 4d6 Necrotic damage.

This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

* - (a small vial of colored paint)

Available For: Bard Paladin Paladin (Legacy) - Oath of Conquest Paladin (Legacy) - Oath of Redemption Paladin (Legacy) - Oath of Glory (Legacy) Paladin (Legacy) - Oath of Zeal (Legacy) Bard - College of Dance Bard - College of Glamour Bard - College of Lore Bard - College of Valor Fighter - Eldritch Knight Paladin - Oath of Conquest (XGtE) Paladin - Oath of Redemption (XGtE) Paladin - Oath of the Crown (SCAG) Paladin - Oath of the Watchers (TCoE) Paladin - Oath of Devotion Paladin - Oath of Glory Paladin - Oath of the Ancients Paladin - Oath of Vengeance Warlock - Fiend Patron

lopchop

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