Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous 1 Minute
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Psychic (...)

The abyss is empty yet lound with noise, you manage to tap into such noise and drag it into your currant surroundings. Not only do you bring it to you but you manage to conform it into a psychic music bringing about manyous of abyssal creatures into a parade. In a 25 ft. wide 60 ft. long rectangle forming from you is launched out. Everyone aside of the caster in the area must make a Wisdom Saving throw, On a fail they become incapacitated and take 33 (5d12) Psychic damange and 4 (2d4) Force Damage or take half damage on a success. 
They are able to remake the Wisdom Saving throw at the end of their turns to remove the incapacitated condition.


 Using a Higher-Level Spell Slot. The damage increases by 2d4 Force damage for each spell slot level above 5.

* - (At least 3 Instruments worth at least 1cp per instrument, around 10lbs of a fine powder (ie: sand, glitter, cinamin, etc.) of which the spell consumes, and at least 1 part of a humanoid's corpse (be it a heart, skull, bone fragment, etc.))

Available For: Bard (Legacy) Bard Warlock (Legacy) - The Great Old One (Legacy) Ranger - Fey Wanderer Warlock - Great Old One Patron

zmegaman21

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