Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

Touch a creature or plant, infusing it with necrotic energy. The target must make a Constitution saving throw. On a failed save, it takes 2d8 necrotic damage, or half as much on a successful one. If used on a plant creature or magical plant, it takes maximum damage and has disadvantage on its next attack roll.

Available For: Druid

PhantomScar

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