Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

Summons a beautiful, darkly radiant flower at a point within range. Any creature that starts its turn within 15 feet of the blossom must make a Wisdom saving throw. On a failed save, the creature becomes charmed by the flower and uses its movement to get as close as possible. The charm ends if the creature takes damage, and it cannot be charmed again by this spell. Creatures that succeed on the saving throw are immune to the effect for 24 hours.

Available For: Druid

PhantomScar

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