Level
2nd
Casting Time
1 Bonus Action
Range/Area
Touch 10 ft.
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Evocation
Attack/Save
Melee
Damage/Effect
Fire (...)

You touch one willing creature and evoke a blade of energy into their hand. The blade has a design that you can choose, but is one-handed, light, and treated as a simple weapon. You choose acid, cold, fire, lightning, poison, or thunder, and the blade will inflict 3d8 damage of that type on a hit, which uses your spell attack modifier. Until the spell ends, the creature can use the blade as a weapon it can wield and is proficient with. If the creature lets go of the blade, it disappears, suspending the duration remaining but not the concentration, but they can evoke the blade again as a bonus action before the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.

* - (a 100 GP diamond)

Previous Versions

Name Date Modified Views Adds Version Actions
10/6/2019 4:39:46 AM
4
0
1
Coming Soon
10/7/2019 3:47:58 AM
17
0
--
Coming Soon

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

PuzzlingCipher

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