Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
(20 ft. )
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
DEX Save
Damage/Effect
You create a swirling pattern of lights in the air at a point within range. All creatures within a 20ft. sphere must make a Dexterity saving throw or fall prone. Any creature who fails their saving throw also becomes dizzy until the end of that turn. When their turn starts they move in a random direction determined by a d8. If they attempt to make an attack roll they must make another Dexterity saving throw or automatically miss any attack rolls.
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