You make the sky in an area up to 1 mile square appear to sparkle with the stars of the old world, appearing as they did back in the 55th year.
Creatures with truesight can see through the illusion to the terrain's true form; however, they may choose not to.
Additionally, when you cast this spell, seven twinkling stars shine brighter than the others on the star constellation Pisces, and you can call down these points for aid.
When a creature you see fails an attack roll, ability check or saving throw, you can use a reaction to call down one of these points to allow them to add a d4 to their roll.
You can use a bonus action on your turn to call down one of the stars at a target, either dealing 3d6 radiant damage (+ the number of stars still in the sky) or forcing the target to make a constitution saving throw or be blinded until the end of your next turn.
You can use an action to touch a creature and heal a number of hit points equal to 1d6+the number of stars in the sky. You may also use an action to call two stars down to yourself or a creature within range, granting them the benefits of mirror image until the end of your next turn.
If you concentrate on this spell for its duration, you can make the illusion stay in the sky for another month or, until dispelled.
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