Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V
Duration
1 Round
School
Enchantment
Attack/Save
Melee
Damage/Effect
Psychic

Make a ranged spell attack against the target. On a hit, the target takes 2d6 psychic damage and is [condition]charmed[condition] for 1 round.

Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (3d6), 11 (4d6), and 17 (5d6).

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Artificer (Legacy) Sorcerer Wizard

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