You summon forth two shining, crystalline whips to unleash your wrath. The whips stay in your hands for one minute and may be de-summoned at any time by simply letting go of them.
You can make an attack with one of the two whips at a time. The whips each have a range of 10 ft and use your spellcasting attack modifier when rolling to hit. On a hit, the whip deals 1d10 radiant damage and you must roll a d12, the number you roll determines the following effect:
|
d12 |
Outcome |
|
1 |
The target takes 6d4 radiant damage as a flash of bright light emanates from the strike. |
|
2 |
A fireball at 5th level explodes from the target creature and the whip that was used is destroyed.
The target creature automatically fails the DEX save that comes with the fireball spell. |
|
3 |
The whip coils around the target and they become restrained.
The target may make a STR saving throw against your spell save DC to escape the whip when the effect begins and at the start of each of its turns. They may also wait until the spell's duration runs out. Escaping the whip destroys it.
The spellcaster cannot use this whip for the duration that the target is restrained. They may let go of the whip and it will remain in existence without being immediately dispelled. |
|
4 |
a group of 1d4 goblins appears randomly within 20 feet of the caster. The goblins are hostile to any creature that approaches them. |
|
5 |
Every creature within 100 ft of the target must make a WIS saving throw or their INT score is reduced to 5 for one round. |
|
6 |
The target is banished to the staircase dimension for one minute and falls down eighteen flights of stairs, taking 3d10 bludgeoning damage. Once the minute has passed, the target reappears exactly where it was banished from or in the nearest free space. |
|
7 |
The target must succeed on a CON save or take 5d4 necrotic damage. The spellcaster regains health equal to the damage dealt to the target. This effect does nothing to undead creatures. |
|
8 |
Heavenly light appears from above and every creature within 200 ft of the target takes 3d6 radiant damage. |
|
9 |
A voice is heard inside the mind of every creature within 20 miles of the caster, shouting “LEEEROYYYYY JENKIINNSS!!!” and a phantom paladin rushes in from nowhere to strike the target with its radiant greatsword before promptly disappearing.
This attack has the same special effect as a vorpal greatsword, it uses the spellcaster's spell attack modifier when rolling to hit and deals 3d10 slashing damage on a successful strike. |
|
10 |
The caster and target become incapacitated for two rounds and all attacks against the target deal an extra 6d6 radiant damage. An incapacitated creature may make a CON saving throw against your spell save DC to try and regain consciousness at the start of each of its turns. |
|
11 |
Thirty bruh sound effects are played at once and power word kill is cast on the target. |
|
12 |
The whip that hits the creature explodes violently, sending shards in every direction besides the holder of the whip. Any creature within 30 ft. of the target creature not protected by cover must succeed on a DEX saving throw or take 5d6 piercing damage. |
* - (two rubies worth at least 500 gp combined, which the spell does NOT consume)
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/30/2024 10:08:41 PM
|
9
|
1
|
1
|
Coming Soon
|
|
|
11/22/2024 11:23:41 PM
|
12
|
1
|
--
|
Coming Soon
|
Comments