Level
4th
Casting Time
1 Action
Range/Area
240 ft.
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning (...)
You point up and hurl a streak of lightning into the air. Choose a point you can see within range. The streak of lightning soars through the air, building up energy before striking violently back down onto the surface. Each creature within a 20ft sphere centered on the point you chose must make a Dexterity saving throw. A target takes 8d6 lightning on a failed save, or half as much damage on a successful one.
If any creatures within the radius of the lightning strike are wearing a conductive material, or if the strike is made on a conductive material or water, the spell does an additional 4d6 lightning damage. If the strike is done in water or on a conductive floor, the radius is doubled.
* - (any conductive metal)
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