Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect

You place the mind of another under a magical haze, teetering on a restful slumber. Choose one creature within range that you can see. The target must succeed on a Wisdom saving throw or suffer the following effects for the spell's duration:

  • The target's speed is halved as their movements become sluggish.
  • The target has disadvantage on Perception checks that rely on sight or hearing as their eyes droop and focus falters.
  • On the target’s turn, it must make a Wisdom saving throw at the start of its turn. If it fails, it can only take an action or a bonus action (not both) as its mind drifts in and out of focus.

If the target is reduced to 0 hit points while under the effects of this spell, it falls unconscious instead of dying outright unless it takes additional damage.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 10 feet of each other.

* - (drops of honey and a lily flower)

Available For: Bard Sorcerer Warlock Wizard Druid (Legacy) - Circle of Dreams

Curlyfries20167

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