You endow yourself with the shapeless fluidity of the wind. Until the spell ends, you can’t cast spells, and you gain the following benefits:
• You gain a flying speed of 40 feet.
• You can move through gaps as small as 1 inch wide without squeezing, and your movement doesn’t provoke opportunity attacks.
• You have resistance to bludgeoning, lightning, piercing, slashing, and thunder damage.
• When you cast the spell and as a bonus action on your subsequent turns for the duration, you can force one creature you can see within 30 feet of you to make a Dexterity saving throw, as a stormy blast extends from you toward it. The target takes 2d8 lightning damage and 2d8 thunder damage on a failed save, or half as much damage on a successful one.
When this spell ends, you must succeed on a DC 15 Constitution saving throw or gain 1 level of exhaustion.
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