Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous 1
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Fire

A dark streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of green necrotic flame. Each creature in a 20-foot-radius sphere centered on that point must make a constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.

The necrotic fire spreads around corners. Green flames linger across the area momentarily, lighting any object struck for 6 seconds

Flammable objects in the area that aren’t being worn or carried start burning.

Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 3.

* - (a handful of sulfur and bone dust)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Hexblade Warlock - The Hexblade (XGtE) Warlock - The Genie (TCoE) Sorcerer Warlock Wizard Cleric - Light Domain Warlock - Fiend Patron

Phornax_

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