During spell preparation, the wizard will draw a picture, in which the lines are comprised of arcane sigils and formulae. Depending on what picture is drawn during spell preparation dictates what it can do. Once the Hit points are exhausted or one minute passes, the creation fades into the air. This spell can be dismissed by the caster.
Fearsome Beast: HP = 12 + caster level + INT modifier. AC= 10+INT Mod, Movement: Walking 40ft. Attack: (uses INT modifier + Proficiency bonus), Multiattack Claw 1d8+INT Mod & Bite 1d6+INT Mod (Failed STR save vs spell results in target falling prone)
Armored Warrior: HP = 10 + Caster level + INT Mod. AC = 15+INT Mod, Movement: Walking 30ft. Attack: (INT+ Prof. Bonus) Arming Sword 1d8+INT Mod. If the Armored Warrior is within 5 feet of an ally, it can defend one ally giving it a +2 AC
Protective Wall: A Width 10ft, Thickness 2ft, Height 8ft wall with 20hp + caster level + INT modifier. The wall cannot be pushed over. It has resistance to nonmagical Slashing, Piercing and Bludgeoning damage. This wall can provide cover. Once it's hit points are brought to 0, is dismissed by the caster or a minute has elapsed, the wall quickly fades out of existence. NOTE: The wall can be made to be translucent with faint markings to show it is a wall, or it can be made to block vision like a real wall. This must be decided upon during spell preparation.
* - (During spell preparation, a sheet of paper and ink are used to create a drawing comprised of small arcane writing. The paper and ink are consumed as the paper burns away as the ink is lifted and transmuted into the form that was drawn. )Previous Versions
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