Upon casting this spell choose either 2 large, 4 medium, or 12 small targets that aren't being worn or carried. The targets are launched up to 100 feet in a direction you choose before crashing to the ground. If a creature is targeted that creature may make a Strength saving throw, if they succeed the spell has no effect upon them. If the targets would strike a creature, that creature must make a Dexterity saving throw. On a failed save, the targets strike the creature and stop moving. When the target strikes something, the object and what it strikes take equal bludgeoning damage depending upon the size of the target. A large object deals 6d10 bludgeoning damage, a medium object deals 3d10 bludgeoning damage, and small objects deal 1d10 bludgeoning damage. If the target is a creature, it may make a Dexterity saving throw, upon success it takes only half damage.
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