You conjure a torrent of sharp, jagged crystal shards that shoot forth from your hands. Choose a point within range. A burst of crystals erupts in a 20-foot line, 5 feet wide, extending from that point in a direction you choose. Creatures within the area must make a Dexterity saving throw, taking 3d6 piercing damage on a failed save, or half as much damage on a successful one. If the line of crystals passes through difficult terrain or areas that contain crystal formations or minerals, the crystals in the torrent temporarily gain additional effects:
Difficult Terrain: The crystals from the torrent shatters, creating a floor of sharp crystals that damage any creatures passing through by 1d6.
Crystal Obstructions: The crystal torrent explodes, launching crystaline shrapnell that deals 3d10 damage in a 40ft radius.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by an extra 1d6 for each slot level above 2nd.
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