You summon spectral beings from the ethereal plane. A spectral being is an undead creature without a physical form such as a Poltergeist or Ghost. Choose one of the following options for what appears:
- One spectral being of challenge rating 2 or lower
- Two spectral beings of challenge rating 1 or lower
- Four spectral beings of challenge rating 1/2 or lower
- Eight spectral beings of challenge rating 1/4 or lower.
A creature summoned by this spell disappears when it drops to 0 hit points or when the spell ends.
The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
The GM has the creatures' statistics.
At Higher Levels. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 6th-level slot and three times as many with an 8th-level slot.
Sample Elementals
| CR | Creature Name |
|---|---|
| 1/4 | Ghost Familiar (homebrew) |
| 1/2 | Shadow |
| 1 | Specter, Indentured Spirit |
| 2 | Poltergeist |
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