Level
Cantrip
Casting Time
1 Action
Range/Area
Self (10 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold

A blast of foul, abnormally frigid mist and miniature ice shards is shot close range at great force toward creatures within a 10 ft. cone. All creatures within the cone must make a Dexterity saving throw. Upon success, a creature takes no damage and suffers no ill effects. Upon failure, a creature takes 1d10 cold damage and has disadvantage on CON saves until the end of your next turn. This spell ignores resistance to cold damage, and treats immunity to cold damage as resistance to cold damage instead. 

The spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

* - (the Spear of Sardiax or a shard of ice from Cania or Stygia)

Previous Versions

Name Date Modified Views Adds Version Actions
12/3/2024 12:30:01 AM
15
0
1
Coming Soon

Spell Tags: Damage Debuff

Available For: Warlock (Legacy) - The Fiend (Legacy)

JadedPhilosopher

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