Level
5th
Casting Time
3 Actions
Ritual
Range/Area
Sight
Components
V, S, M *
Duration
Concentration
30 s
School
Conjuration
Attack/Save
None
Damage/Effect
Summon a fifteen by thirty foot storm. The storm has three affects. On a bonus action, chose 1 to activate.
Hail: All creatures in the storm take ten piercing damage. They must then make a Dexterity saving throw or take 2d10 cold damage
Tornado: A swift gust off circular wind hits up to five creatures in the storm. They must take 4d12 bludgeoning damage and be flung twenty feet backwards.
Lightning: One creature in the storm takes 9d6 lightning damage. You must do one Hail and one Tornado to do one Lightning.
* - (Air being sandwiched by lightning and water, all in a bottle.)






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