Level
4th
Casting Time
10 Actions
Range/Area
Self (20 ft. )
Components
V, M *
Duration
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Frightened

You shroud yourself in a powerful illusion that twists your appearance into a manifestation of the deepest fears of creatures around you. To each creature within range, you appear as a unique figure embodying their worst nightmares—whether that be a specific person, a monstrous creature, or a nightmarish abstraction.

The illusion not only changes your form but also enhances it with eerie effects. For example, to one enemy, you might appear wreathed in hellfire, while to another, your voice may echo with the whispers of a vengeful spirit.

Mechanics

•When you cast this spell, all creatures of your choice within a 20-foot radius must make a Wisdom saving throw.

•On a failed save, a creature takes 3d8 psychic damage and is Frightened of you for the duration. 

•On a success, they take half damage and do not have the frightened condition. The illusion is still active and you will still appear as their worst nightmare. 

•While frightened, a creature must use its action to Dash away from you by the safest available route, unless it is incapacitated. If it cannot move, it can instead use its action to attempt another Wisdom saving throw to end the effect. Every time it fails it takes the 3d8 psychic damage. 

•If a creature frightened by this spell takes damage other than the psychic damage, it can make another Wisdom saving throw at the end of its turn to end the effect.

Special Effects

 Each creature sees a personalized illusion based on its fears, determined either by the DM or by your knowledge of the creature’s psyche (requiring a successful Insight check).

A creature that physically interacts with the illusion (e.g., attacking you or touching your form) must make an Intelligence (Investigation) check against your spell save DC. On a success, they recognize the illusion as false, but this does not end the frightened condition. 

At Higher Levels.

When you cast this spell using a spell slot of 6th level or higher, the radius increases by 10 feet 

Notes for Roleplay

The Dreadform Illusion spell is ideal for a character who wields fear as a weapon, such as a warlock, illusionist wizard, or shadow sorcerer. It allows the caster to exploit their enemies’ psychological vulnerabilities, turning even the most confident foes into quivering wrecks.

 

* - (Zombies skin, dragon bone marrow, a mimics tooth)

Spell Tags: Damage Movement Combat Shapechanging Deception Compulsion Psionic

Available For: Warlock Wizard Druid (Legacy) - Circle of Dreams Druid (Legacy) - Circle of Spores Sorcerer (Legacy) - Shadow Magic (Legacy) Cleric - Death Domain (DMG) Fighter - Eldritch Knight Wizard - Illusionist

Evol69

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