Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration 10 Rounds
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

Choose a creature you can see within range. The creature in that area must make a Constitution saving throw or have its flesh liquified from its body. A creature takes 3d12 necrotic damage per round on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.

* - (a piece of dried flesh)

Previous Versions

Name Date Modified Views Adds Version Actions
10/9/2019 11:28:48 PM
10
1
1
Coming Soon

Spell Tags: Damage

Available For: Wizard (Legacy) - School of Necromancy (Legacy)

Master_of_Nothing

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