Level
1st
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force

Channeling the Weave, you begin to emanate harmful pulses of magic. Each creature of your choice in a 15-foot-radius sphere centered on yourself must make a Dexterity saving throw. On a failed save, a creature takes 1d12 force damage. On a successful save, a creature takes half damage. On subsequent turns, for the duration, you can use your bonus action to release another pulse.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d12 for each slot level above 1st.

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

Cowboycthulhu

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