Level
6th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

You channel the primal magic of Terra, the former head of the Plant Coven, to transform a plant or plant creature into a fearsome force of nature. Choose a non-sentient plant or a plant creature within range.

Effects on Plant Creature

  • The creature grows one size larger (up to Huge) if space allows.
  • It gains a bonus to its attack and damage rolls equal to your spellcasting ability modifier.
  • Its melee attacks deal an additional 3d8 piercing damage, and the target must succeed on a Strength saving throw against your spell save DC or be restrained until the start of its next turn.
  • The creature’s AC increases by 2, and it gains temporary hit points equal to 5 × your spellcasting ability modifier.
  • As a bonus action, the creature can emit a terrifying roar of rustling leaves and snapping vines. Each enemy within 30 feet of it must make a Wisdom saving throw against your spell save DC or become frightened until the end of its next turn.

Effect on Plant

The animated plant uses the Shambling Mound stat block with the following modifications:

  • It has a maximum of 100 hit points
  • It has a walking speed of 30 feet.
  • Its melee attacks are magical and deal an additional 2d8 piercing damage.
  • It gains temporary hit points equal to 5 × your spellcasting ability modifier when summoned.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the bonus damage for enhanced plant creatures and animated plants increases by 1d8, and the AC bonus increases by 1 for every slot level above 6th.

* - (a snapdragon blossom and a pinch of fresh soil)

Previous Versions

Name Date Modified Views Adds Version Actions
12/6/2024 7:56:22 AM
2
0
--
Coming Soon

Available For: Druid Sorcerer Warlock

PokiDrako

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