Level
Cantrip
Casting Time
1 Action
Range/Area
150 ft.
(20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Abjuration
Attack/Save
DEX Save
Damage/Effect
Artificer Spell Attacks
A bright streak flashes from you point to a choosen spot within range and then an explosion. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 3d6 explosion damage on a failed save or half as much damage on a successful one.
Flammable objects in the area that aren’t being worn or carried start burning.
* - (none)
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