Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You take hold of a target's blood and force it to momentarily flow in the opposite direction. The target takes 6d8 necrotic damage and must make a Constitution saving throw. On a successful save, the spell ends and the creature suffers no additional effects.

On a failed save, the target is poisoned and stunned. The target repeats the saving throw at the end of each of its turns, ending the spell on a success. If the target fails three consecutive saves, or if it fails a save by five or more, it immediately falls unconscious and begins making death saving throws.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the initial damage increases by 2d8 for each slot level above 6th.

Previous Versions

Name Date Modified Views Adds Version Actions
12/10/2024 7:43:20 AM
4
0
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Coming Soon

Spell Tags: Damage Control Debuff Sangromancy

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Druid Sorcerer Warlock Wizard

nitro_dynamite18

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