Harnessing the flow of time, you call upon the temporal energies to reverse the clock on a creature's injuries. Temporal Mend heals wounds and undoes the lingering effects of necrotic energy by rewinding the target's body to a healthier moment.
Choose a creature within range. That creature regains hit points equal to 1d4 + your spellcasting ability modifier. Additionally, if the creature has suffered necrotic damage in the last minute, this spell mitigates its effects as if the damage had partially or entirely "never occurred."
Additional Effect for Necrotic Damage:
- Necrotic damage the target suffered within the last minute is reversed, with an amount equal to the healing provided being removed from its total impact.
- If the necrotic damage includes ongoing effects, such as with spells like Blight, Inflict Wounds, or curses, the magic suppresses these effects for 1 turn, giving the target time to recover or counter them.
Higher Levels:
When cast with a spell slot of 2nd level or higher, the healing and necrotic reversal increase by 1d4 for each slot level above 1st.
Notes:
The target experiences a fleeting vision of their healthier self from a moment in time before they were wounded. Temporal echoes manifest as shimmering images around them for a split second, as if reality itself acknowledges their healed state.
This spell is an invaluable tool for those who study the Grimoire of Chronomancy, blending the restorative arts with the manipulation of time to turn back the tide of injury and death.
Previous Versions
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12/7/2024 8:37:24 PM
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Coming Soon
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