Level
Cantrip
Casting Time
1 Special
Range/Area
Unlimited
Components
None
Duration
Until Dispelled or Triggered
School
Conjuration
Attack/Save
None
Damage/Effect
Uses: 3
How it works:
Roll a D20 if above 10 it will double the inanimate object, if 10 or lower it permanently removes the object from the world.
Cannot be used on living objects such as players and npcs
Can be used on vegetation under DM discretion
Regen:
Player can exchange half (rounded up) of their current life for 1 additional use
Examples:
- if the player has 10/10 health it costs 5 health for a use
- If the player has 5/10 health it costs 3 health
- If player has 1 health left it will kill the player after the roll
DM can change the spell properties at any time
Changes may or may not happen when you level up (DM discretion)