Level
4th
Casting Time
1 Reaction *
Range/Area
69 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
This spell is a part of The Magistry's Sacred Magic. Sacred Magics have their own specific rules compared to normal spells.
It is important to read The Magistry's Sacred Magic main page.
You influence the triggering creature with a cheap hexing magic. The target must make a Wisdom saving throw, on a fail, both of you are hexed for the spell duration.
While the spell is active, you and the affected creature's attack roll, ability check, and saving throws whose d20 rolls 11 or higher, it is treated as a 10.
* - which you take when a creature you can see rolls a 1 on their attack roll, ability check, or saving throwPrevious Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/9/2024 11:57:38 AM
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7
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1
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1
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Coming Soon
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12/8/2024 1:28:44 PM
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20
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3
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Coming Soon
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