Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Once per long rest, as a bonus action, you can activate the Wholeness of Spirit, entering a state of transcendence for 1 minute:
- During this time, you gain resistance to all damage types.
- Your unarmed strikes have advantage, and each strike heals you or an ally within 10 feet of you for 1d8 hit points.
- You have advantage on all saving throws.
- Glowing sigils of Dyamak’s teachings appear around you, granting allies within 15 feet a bonus to attack rolls and saving throws equal to your Wisdom modifier.
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