This spell has the distinction of being the first that the illustrious Alustriel Silverhand ever developed on her own. Known to be fond of turtle soup, the Shining Lady made it so turtles, tortoises, and related creatures need not be harmed in the creation of her favorite food.
When you cast this spell, a large bowl filled with thick, green, peppery turtle soup appears in your hand. The soup is nourishing, and appears at a temperature you desire: hot, warm, or cold. Eating at least a quarter of the soup provides enough nourishment to sustain a person for one day, food and drink.The soup can be shared to provide a nourishing meal for up to four people. Any uneaten soup disappears after 1 hour.
Instead of eating or sharing the soup, you can choose to use a bonus action to hurl it at a point you can see within 20 feet of you, where it splatters on impact. Each creature within 5 feet of that point (4 squares on a square battle map) must make a Dexterity saving throw or be splashed with soup.
A creature splashed with soup takes:
- 2d4 fire damage if the soup is hot,
- 2d4 acid damage if it is warm, or
- 2d4 cold damage if it is cold.
If the splashed target's saving throw fails by 5 or more, it is also blinded by soup in it’s eyes until a creature uses its action to scrape or wash the soup off.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 2d4 for each slot level above 1st.
* - (Three drops of water and a piece of turtle shell)
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Posted Dec 12, 2024I am cooking up an update that includes temp HP and scaling of the number of creatures nourished.