Level
9th
Casting Time
1 Hour Ritual
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You touch a creature, whether alive or dead, and transmogrify it into a different species. This spell can change yourself.

If the deceased creature has been dead for longer than 30 days, or if an unwilling creature succeeds a Constitution Saving Throw against it, the spell fails and the caster takes 6d12 Force damage. If a willing creature takes on the spell, either they or the caster can choose the race of the new body. If the saving throw fails, either the caster or the reincarnating creature, depending on the situation, can decide on what species they want to inhabit, or leave it to a roll of a d30 die.

D30

Species

1

Dhampir

2

Aasimar

3

Bugbear

4

Centaur

5

Changeling

6

Dragonborn

7

Dwarf

8

Elf

9

Firbolg

10

Gnome

11

Goblin

12

Goliath

13

Halfling

14

Harengon

15

Hobgoblin

16

Human

17

Kenku

18

Kobold

19

Leonin

20

Lizardfolk

21

Orc

22

Plasmoid

23

Satyr

24

Shifter

25

Tabaxi

26

Thri-kreen

27

Tiefling

28

Tortle

29

Warforged

30

Reborn

 

Either the reincarnated creature or the caster make any choices that a species’ description offers, depending on if the creature is deceased, willing or unwilling, and the creature recalls its former life. It retains the capabilities it had in its original form, except it loses the traits of its previous species and gains the traits of its new one, along with a +2 increase to all of its Ability Scores.

* - (Oils and salves costing 3000gp, consumed upon casting)

Available For: Cleric Druid Sorcerer Wizard

UltraTom